Mythic Realms Update V0.3.6.3!


Update v0.3.6.3 

This update massively overhauls the new use item script as well as smaller changes to the character turns.

Using items now takes into account for rolls and effects. On using an item a new hud will appear giving the player an option to select one or multiple characters' to use the item on. This then will calculate using a selected roll or simply the item by itself. The rolls work the same as traditional table top games where using a preset roll with modifiers will allow the player to succeed or fail a check. All proficiencies mentioned in the roll will add to the resulting number including custom stats. The stats will add one point for every 2 above a 10, and minus a point in reverse. ( minus 10 to value divided by 2) Information gathered and modified will display on the use item result hud showing all the characters affected by the roll and the success there of. those successful will show the changes that item had on the character. These values are not saved immediately, allowing the gm to make final checks to rules or adjust stats further to what they deem fit to be acceptable outcomes to said item roll.

With the new use item script comes combat, this is just a place marker at the moment. However code has been added into the game and some can already be found within the use script. A full combat system will come later in a future update.

Turn cycles have been changed in this update to allow characters to cycle through on each end turn instead of players. This makes it easier to keep track of whos next and how many turns a person has remaining before the next player has their turn. Tutorial messages have also been added to this. 

Adding items to the equipment via use button has been disabled in this update as a temporary fix until the function can be fixed.

Kofi has been added to the game for players to donate once rather then just patreon.

Bug fixes and missing variables have also been added in this update. A full log of all that has changed can be found below.

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Update Logs

V 0.3.6.3

~Changed next turn to per character change. Now it will cycle through each character instead of each player.

~Added turn popup message on change character for current players turn.

~Added new tutorial messages for the turn system.

~Fixed seconds in get time

~Changed time settings tab to only include advancing time. 

~Added info for selected and all advance time calculations in the time settings tab

~Added missing variables to character stats in player cards

~Added missing variables to character creator life info for beast restrictions

~Added kofi to the main menu

~Added detailed logs to update hud

~Revamped the use function adding more usability to the core code.

~Added Targets to use function

~Added Use Item Results Hud to the game

~Added the ability to edit results before info was saved to character

~Added lockouts to the use hud to ensure no data was corrupter

~Added effects to the use hud

~Added Full values showing before and after as well as values changed to the stats and restrictions of characters within use results.

~Added future combat script to the use function and hud for future combat hud

~Added action points cost to use item results

~Fixed effects adding missing effect duration to info script

~Added new target stats and restriction codes to the main game. 

~set new item button in game editor to hidden on select and other categories.

~Added custom game rules to the main code

~Adding items to the equipment tab via use in the inventory has been disabled for this update until equipment can be fixed

~Fixed selections with modifiers and restrictions unable to select new items

~Added tutorials to the use item result

~Set new roll mechanic to the custom stats so that it closely resembles other tabletop games.

Files

(old) Mythic Realms Alpha Update V 0.3.6.3.zip 218 MB
Oct 19, 2022

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